AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")

function ENT:Initialize()
	self:SetModel("models/Items/HealthKit.mdl")
	self:PhysicsInit(SOLID_VPHYSICS)
	self:SetMoveType(SOLID_VPHYSICS)
	self:SetSolid(SOLID_VPHYSICS)
	local phys = self:GetPhysicsObject()
	if phys:IsValid() then phys:Wake() end
end

function ENT:Touch( Ply )
	if Ply:IsValid() and Ply:IsPlayer() then
		Ply:SetHealth(Ply:Health() + 25)
		self:Remove()
	end
end